AllRefer.com Reference and Encyclopedia Resource 

AllRefer Channels :: Health | Yellow Pages | | Reference | Weather

November 25, 2009  
 Earth & Environment
 Literature & Arts
 Philosophy & Religion
 Medicine
 People
 Places
 Science & Technology
 Plants & Animals
 Social Science & Law
 Sports & Everyday Life
 History
 Country Studies
A B C D E F G H I J

K L M N O P Q R S

T U V W X Y Z

 United States
 Mexico
 Canada
 Other countries
A B C D E F G H I J

K L M N O P Q R S

T U V W X Y Z

 Countries
 Flags
 Maps

You are here : AllRefer.com > Reference > Encyclopedia > Computers And Computing > virtual reality
By Alphabet : Encyclopedia A-Z > V

virtual reality, Computers And Computing

Related Category: Computers And Computing

virtual reality (VR) or virtual environment (VE), computer-generated environment with and within which people can interact. The advantage of VR is that it can immerse people in an environment that would normally be unavailable due to cost, safety, or perception restrictions. A successful VR environment offers users immersion, navigation, and manipulation. VR encompasses a range of interactive computer environments, from text-oriented on-line forums and multiplayer games to complex simulations that combine audio; video, animation, or three-dimensional graphics; and scent. Some of the more realistic effects are achieved using a helmetlike apparatus with tiny computer screens, one in front of each eye and each giving a slightly different view so as to mimic stereoscopic vision. Sensors attached to the participant (e.g., gloves, bodysuit, footwear) pass on his or her movements to the computer, which changes the graphics accordingly to give the participant the feeling of movement through the scene. Computer-generated physical feedback adds a "feel" to the visual illusion, and computer-controlled sounds and odors reinforce the virtual environment. Other VR systems, such as flight simulators, use larger displays and enclosed environments to create an illusion. Less-complicated systems for personal computers manipulate an image of three-dimensional space on a computer screen. In a virtual network many users can be immersed in the same simulation, each perceiving it from a personal point of view. VR is used in some electronic games, in amusement-park attractions, in military exercises, and to simulate construction designs. Experimental and envisioned uses include education, industrial design, surgical training, and art.

See H. Rheingold, Virtual Reality (1991); R. A. Earnshaw, Virtual Reality Systems (1993); L. C. Larijani, The Virtual Reality Primer (1994); J. Levy, Create Your Own Virtual Reality System (1995); D. N. Chorafas and H. Steinmann, Virtual Reality: Practical Applications in Business and Industry (1995).



The Columbia Electronic Encyclopedia Copyright © 2009, Columbia University Press.
Licensed from Columbia University Press. All rights reserved.



Topics that might be of interest to you:

electronic game
flight simulator
multimedia
network
personal computer

Related Categories:

Science and Technology > Computers and Electrical Engineering
[an error occurred while processing this directive]


SITE MAPS


Content on this web site is provided for informational purposes only. We accept no responsibility for any loss, injury or inconvenience sustained by any person resulting from information published on this site. We encourage you to verify any critical information with the relevant authorities.

About Us | Contact Us | Terms of Use | Privacy | Links Directory
Link to AllRefer.com | Add AllRefer.com Search to your site
| Healthopedia.com  
Copyright © 2009 Par Web Solutions All Rights reserved.
Site best viewed in 800 x 600 resolution.